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Articles on:3Ds Max
Basic knowledge and tips tailored for 3Ds Max (render flow, package project, common issues, etc.)

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  • Animation (prepass) / (rendering) with V-Ray Next
    Animation (prepass) / (rendering) with V-Ray Next We can support rendering V-Ray Animation (prepass) / **Animation **(rendering) mode for V-Ray. Next, you must select the Mode Animation Prepass / **Rendering **option in Super Render Farm. We recommend you use this mode for all your **animations **that use an irradiance map in your GI solution as a way to eliminate flickering and improve fluidity. ![](https://storage.crisp.chat/users/helpdesk/website/55abd9b6add76000/image_Few readers
  • Can I use saved irradiance map and light cache to reduce render time ?
    Can I use saved irradiance map and light cache to reduce render time ? Yes, you can. But please calculate irradiance map and light cache from your computer, then upload to our render farm.Few readers
  • Can I use Xref scene, "merge" is needed ?
    Can I use Xref scene, "merge" is needed ? We support Xref, however, the best practice is merging it into your main scene. Please merge them in using the Merge buttons found in the Environment And Effects dialog.Few readers
  • Global Illumination cache: must calculate Irradiance Map and Light cache before upload to Super Renders
    Global Illumination cache: must calculate Irradiance Map and Light cache before upload to Super Renders If your project requires GI Cache, you have to calculate your Irradiance Map and Light cache file, then upload them with your project. If you are unsure how to create the Irradiance Map and Light cache file. Below are some tips for you. Step 1: Enable the GI setting and set it up for yourself. **Few readers
  • How to render 3Ds Max projects and Recommendation
    The ways to render 3ds Max on SuperRenders are as follows: Method 1: Using the SuperRenders desktop application Download and install the SuperRenders application on your computer. Open your project in 3ds Max. In 3ds Max, select “SuperRenders” from the menu to open the project submission plugin. Review and adjust the render settings as instructed. Submit your project to SuperRenders. When the rendering process is complete, download the rendered output. Read for detailed instPopular
  • How to render with pre-calculated V-ray irradiance map at Super Renders Farm
    How to render with pre-calculated V-ray irradiance map at Super Renders Farm After finishing calculating and setting your irradiance map, please save that file and upload it along with your project folder to Super Renders Farm. From Render Dashboard -> click on your scene file -> **Start Analyze. ** When the analysis job completes, you can start the render job from this page. In order toFew readers
  • How to use UHD Cache
    How to use UHD Cache We can support rendering in UHD Cache mode for Corona; you must select the** Global Illumination: Use UHD Cache Mode** option in Super Render Farm. We recommend you use this mode for all your animations that use the UHD Cache in your GI solution as a way to eliminate flickering and improve fluidity.Few readers
  • Image after render not full image
    Image after render not full image You have to set Area to Render to “ View “. Set Area to Render to “ View “. Save your setting and upload file to our farm.Few readers
  • Iray rendering enabled
    Iray rendering enabled Our render farm supports GPU accelerated rendering through Redshift, Octane, and V-Ray GPU. Our GPU fleet uses NVIDIA RTX 5090 GPUs with 32 GB VRAM each. If you use a GPU to speed up your renders, we recommend sending 2 test frames to the farm, just to compare the speed and estimate the costs.Few readers
  • Rendering wrong camera due to locked "View to Render"
    Rendering wrong camera due to locked "View to Render" If you have more than one camera in your scene and your test render still shows the wrong camera: “ View to Render: ” may be locked. In 3ds Max, open the “ Render Setup ” window. ( Press F10 or click on the Render Setup icon) [View to Render: (pull-down with selected view or camera)] [Lock Button] Check the [Lock Button] and make sure its not activated. ![](https://storage.crisp.chat/users/helpdesk/website/55abd9b6adFew readers
  • Ways to get exr format output (including render elements) when you use VRAY FRAME BUFFER
    Ways to get exr format output (including render elements) when you use VRAY FRAME BUFFER If you chose the option “Enable build-in frame buffer” and you want to get EXR format output, including render elements: Step 1: Please check “V-Ray raw image file.” Step 2: Save the image .EXR format. It contains all the render elements for the image. You HAVE TO check “DEEP EXR” before clickFew readers
  • Ways to get exr format output (including render elements)
    Ways to get exr format output (including render elements) You can definitely get your output as.exr format when rendering your project at Super Renders Farm. There are two ways to do it, let’s see! Option 1. Directly setting in your scene configuration After you finish configuring your scene, go to Save As: After that, choose .exr as the format file: ![](https://storage.crispFew readers

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