Rendering wrong camera due to locked "View to Render"
Rendering wrong camera due to locked "View to Render"
If you have more than one camera in your scene and your test render still shows the wrong camera:
“ View to Render: ” may be locked.
In 3ds Max, open the “ Render Setup ” window. ( Press F10 or click on the Render Setup icon)
[View to Render: (pull-down with selected view or camera)] [Lock Button]
Check the [Lock Button] and make sure its not activated.

Updated on: 24/09/2026
Thank you!